I had a question about using Roles to make multiple versions from a single project recently. As I wrote a post about it a while ago, I referred the questioner to that. And, while copying the link, I decide to re-read it. It is very vague and was done before the big 10.3 update. So…
I’ve made a little video that – in my usual rambling semi-coherent fashion – goes into a little more detail about this process. As usual, if you know how to do this it’s nothing new. But if you don’t really get how Roles and Share Presets work, hopefully this will be of some use.
EDIT: Couple things I was vague about (as usual) I wanted to clear up. First, as pointed out in a comment below, you need to set a default Share Destination so you can use the CMD E shortcut properly. You do this in the Destinations Preference tab. EZ.
The other thing, which I can’t stress enough, is how much simpler and less prone to user error it is to spit versions out of FCP X – Even if the spot was cut in another NLE, or onlined somewhere else. Why? Once your Share Presets are created, all the work is done.
You do need to prepare each Project Timeline with the proper Roles and A/V elements, just as you would with your timelines in any other system. But in X, no matter how many cuts you are exporting, once the sequences are prepped you don’t need to touch them. A few other advantages…
No enabling/disabling video or audio tracks for each export.
No need for duplicate sequences. You can export Stereo Comps and/or Multichannel mixed Stereo and mono Splits from a single timeline.
With multiple cuts, no need to repeat/match/copy/paste all your A/V track assignments and audio configurations for every timeline.
I’m not being facetious here. No matter what NLE you use, if you need to export multiple versions of multiple spots with any regularity, you should be using FCP X to do it.