Here’s another of my infrequent, semi coherent tip videos. 🙂 For FCP X pros, probably nothing exciting here, it’s just a little demo about using connection points to quickly and accurately spot SFX when doing sound design. People complain about audio in FCP X all the time, but it’s actually my favorite NLE in which to do this sort of stuff.
Anyway, hope you find it useful.
EDIT: It’s been pointed out, correctly, that this is way too long… After about 2 minutes, I’ve made the point. I guess I need a producer. lol